FIXES: - Difficulty for high speed objects to pass trough a static structure. - Ability to make animated objects interacts with fracture bodies. - Collision between fracture bodies working. - Windows Vista updates viewport while computing. UPDATES: - Mass, bounce and friction parameters for fracture bodies. - Fracture core speed up 30%( in addition to multithreading) - Improved edit & resume mode( Max). - Velocity field of pdi bodies avaliable via MEL( Maya). |